Here’s a few work-in-progress images of my latest character. I’ve been working on the sculpt for a few days and she’s beginning to take shape. Most of the clothes were created using Marvellous Designer and then remeshed in ZBrush, while all of the hard surface objects were created using just ZBrush with a mixture of sculpting and ZModeller techniques.
I’ve added a quick Keyshot render of the boots using default Keyshot materials just t see how the detail level holds up when rendered.
Hope you like here – I’ll post more WIP shots soon!
UPDATE! – Haru is finished! Check out the finished character.